Proxying
Coming Soon
Proxying with Autoproxy
With /plu/ral, you have two autoproxies, one global, and one per server.
Generally, you should use /switch
for managing your global autoproxy, and /autoproxy
for managing your server autoproxy, although you can use /autoproxy
for both.
When /plu/ral tries to proxy a message, it will select the server autoproxy, if it exists, and the global autoproxy, if it doesn't, with one exception: if your server autoproxy member is in a group restricted to certain channels, and the message is not in one of those channels, /plu/ral will use the global autoproxy.
With this, you can have a roleplay character restricted to a roleplay channel, and still use your global autoproxy for general chatting.
Remember, if your autoproxy isn't working as expected, you can always use /plu/ral debug
to see why.
Modes
- Latch (default)
- Using proxy tags will switch the current autoproxy member to that member
- Front:
- Using proxy tags will send a message as that member, but NOT switch the current autoproxy member
- Locked:
- Proxy tags are completely ignored, and the current autoproxy member is always used.